BSc CS sem 5 Game Programming Practical solution Download




List of Practicals

1. Setup DirectX 11, Window Framework and Initialize Direct3D Device


2. Buffers, Shaders and HLSL (Draw a triangle using Direct3D 11)


3. Texturing (Texture the Triangle using Direct 3D 11)


4. Lightning (Programmable Diffuse Lightning using Direct3D 11)


5. Specular Lightning (Programmable Spot Lightning using Direct3D 11)


6. Loading models into DirectX 11 and rendering. Perform following Practical using online content from the Unity Tutorials Web--sites: https://unity3d.com/learn/tutorials/s/interactive-tutorials


7. https://unity3d.com/learn/tutorials/s/2d-ufo-tutorial


8. https://unity3d.com/learn/tutorials/s/space-shooter-tutorial


9. https://unity3d.com/learn/tutorials/s/roll-ball-tutorial


10. https://unity3d.com/learn/tutorials/topics/vr/introduction?playlist=22946